It also unlocks new upgrades that cost Slime Coin. This building gives bonuses to Slime Coin Cap/Gain and Gold Gain. Unlock a new Dictionary Upgrade (Higher chance for enchant slot #3) Unlock a new Dictionary Upgrade (Higher chance for enchant slot #2) Unlock a new Dictionary Upgrade (Higher chance for enchant slot #1) Reduces the cost of crafting Equipment by 0.750% / Lv Unlock new craftable Scrolls (Elemental Absorption, Single Class Skills, Copy Scrolls) Material Gain on Disassembling Equipment + 5.00% / Lv Unlock new craftable Scrolls (ATK/MATK/DEF/MDEF Proportions, Debuff Resist, Move Speed Adder, Level Max Scrolls) Unlock new craftable Scrolls (Elemental Resists, Phys/Mag Crit Chance, Stone/Crystal/Leaf Gain, Level Up Scrolls) Unlock in Lab tab (Enchant Scrolls, HP/MP/ATK/MATK/DEF/MDEF Adders, Delete/Extract/Relottery Scrolls) Increase Equipment's Effect by 0.50% / Lv (multiplicative) This building is available at guild level 25. Increasing its rank requires dictionary points and costs rare Catalyst materials, and increasing its level costs bricks. It also unlocks Enchant and equipment crafting. This building gives bonuses to equipment effects and disassembling equipment. Unlock new Blessing (Equipment Proficiency) Increase max stock of Blessings in shop by 1 Rebirth (all tiers) level requirement -1 / Lv (minimum level 50) Increase Blessing effect by 2.5% / Lv (multiplicative) This building is available at guild level 20. Increasing its rank requires performing rebirths and costs rare Catalyst materials, and increasing its level costs logs. This building gives bonuses to Rebirth Point Gain and Blessings. Increase Taming Point Gain by 2.00% / Lv (multiplicative, Town Research) Rare Monster Material Drop Chance + 0.0020% / Lv This building is available at guild level 15. Increasing its rank requires defeating monsters and costs rare monster materials, and increasing its level costs shards. It also unlocks new trap types and increases the level of monsters that can be captured. This building gives bonuses to Taming Point Gain and Active Pet Slots. Unlock new Catalyst ( Frost, Flame, Storm) This building is available as soon as the Town tab is opened. Increasing its rank requires Mysterious Water cap and costs rare Catalyst materials, and increasing its level costs shards. It also unlocks new Catalysts in the Lab. This building gives bonuses to Mysterious Water and Essence production. Unlock new Region and material in Shop (Unicorn Island) Unlock new Region and material in Shop (Flametiger Volcano) Unlock new Region and material in Shop (Treant Darkforest) Unlock new Region and material in Shop (Devilfish Lake) Unlock new Region and material in Shop (Fox Shrine) Unlock new Region and material in Shop (Fairy Garden) Unlock new Region and material in Shop (Bat Cave) Unlock new Region and material in Shop (Spider Maze) Unlock new Region and material in Shop (Magicslime City) Town Material Gain from Area clears + 1 / Lv Reduce Field Debuff effect by 0.750% / Lv Increasing its rank requires clearing dungeons and costs monster fluid plus rare Catalyst materials, and increasing its level costs logs. It also increases your Gold and Town Material gains. This building increases Portal Orb income and unlocks new regions. Skill Proficiency Gain from Global Slot + 50% Skill Proficiency Gain from Global Slot + 30% Skill Proficiency Gain from Global Slot + 20% Gold Cap + 15.00% / Lv (multiplicative, Town Research) Resource Gain + 10.00% / Lv (multiplicative, Town Research) Increasing its rank requires guild levels and costs rare Catalyst materials, and increasing its level costs bricks. It also affects the maximum rank of other Town buildings. This building gives bonuses to a variety of things including EXP Gain.
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